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How many players is this game?

At least two (GM and player) is a default, but you could probably use it as a solo framework with a bit of thought and a set of oracle tables to roll on if you wanted them.

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This is neat! I like the integration of disadvantages as damage-taking. The mechanized upgrade system is fun too

Allthe prompts are good, I think the tree one's my favorite

Thank ye kindly! :3